The gem itself is turned to ash after the removal is completed. The removal of a Rune Gem is a very painful procedure, and the Rune Gem is destroyed in the process dealing 4d10 psychic damage upon it's removal. If you, or someone else, tries to remove the Rune Gem, it may end up tearing away part of your essence or body with it, or it may explode inside your body. To remove a rune from you body, either to put in a new way or for other reasons, a Rune Mage must rip it from your body in a careful procedure. This is a painful procedure that rarely has any lasting ill side effects. The Rune Mage must then expend a spell slot of an appropriate level and fuse it into your skin. The gem must be at least the cost shown for the rune, though more expensive gems are acceptable but they do not provide any additional benefits. To add a rune to your body, Beinor, or someone well versed in rune magic like a Rune Mage, must have the appropriate gem. They are an ancient form of magic, and some say it is best that the knowledge of such has been mostly lost. Runes and their effects on the body over extended periods of time and uses is not fully understood. These runes are to be taken with caution and you can only have one active rune at a time. These runes, when carved into valuable gems, have the ability to carry arcane abilities that allow one to control the wind, provide resistances to deadly poisons or create a protective ice barrier between you and your opponents. These ancient runes were once thought lost to time and to the eras that came before, but thanks to a singular dwarf, Beinor, they are slowly being catalogued throughout the ancient ruins that exist in the Underdark and across the surface world.
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